NUMBER OF PLAYERS 5 v 5 Games – The total number of players on the field at once include: 4 field players and a goalkeeper. For coed 2 of the players must be female. The minimum number of rostered players required to start a game is 4 ( of which 1 player is a female). A game is terminated once it has started if a team has fewer than 4 players due to injury or penalties. If you have only 1 female show up you must play short. A male cannot take the place of the missing female to field 5 players.
NUMBER OF PLAYERS 7 v 7 Games – The total number of players on the field at once include: 6 field players and a goalkeeper. For coed 2 of the players must be female. The minimum number of rostered players required to start a game is 4 (3 field players and a goalie of which 1 player is a female). A game is terminated once it has started if a team has fewer than 5 players due to injury or penalties. If you have only 1 female show up you must play short. A male cannot take the place of the missing female to field 7 players.
NUMBER OF PLAYERS 8 v 8 Games – The total number of players on the field at once include: 7 field players and a goalkeeper. For coed 2 of the players must be female. The minimum number of rostered players required to start a game is 5 (4 field players and a goalie of which 1 player is a female). A game is terminated once it has started if a team has fewer than 6 players due to injury or penalties. If you have only 1 female show up you must play short. A male cannot take the place of the missing female to field 8 players.
NUMBER OF PLAYERS 11 v 11 Games – The total number of players on the field at once include: 10 field players and a goalkeeper. For coed 3 of the players must be female. The minimum number of rostered players required to start a game is 7 (6 field players and a goalie of which 1 player is a female). A game is terminated once it has started if a team has fewer than 8 players due to injury or penalties. If you have only 1 female show up you must play short. A male cannot take the place of the missing female to field 11 players.
ROSTERS – Team rosters will be frozen after the last game of the 4th week of the season. Players may be added to the team’s roster until the fourth week of the session. Only players who sign a player waiver form are considered rostered. Player waiver forms [click here] must be filled out online prior to the 1st game of the season. Players may not be rostered on two teams in the same Division. After the 4th week, rosters will then be frozen for the remainder of the session, no additions allowed. If a team does not have their roster turned in to the league by the fourth week, they will be ineligible for playoffs. Any player NOT on your roster by the fourth week will be ineligible to play for your team in playoffs, even if they played for you all season. Any team using an ineligible player in playoffs forfeits their playoff game.
GUEST PLAYERS – Guest players will be allowed under the following conditions: 1) You have the minimum number of your team to play (5 players), 2) the guest players are rostered with a team in an HUB league and 3) the maximum number of players that you can field using guest players is 9 . Once the game has started with guest players, as team members arrive guest players must leave if there are more than 9 people playing for that team. If the minimum number of rostered players are not present then the team will forfeit the game. There will be NO guest players for the playoffs. Only rostered team members are eligible to play in playoffs.
MANDATORY – shin guards fully covered by socks, uniform shirt, shorts, footwear.
EXCLUDED – hats, hard cast (even if padded), braces of any kind that are deemed dangerous by the referee and any other equipment that the referee deems dangerous. If a player is wearing a hard knee brace, they must wrap any buckles or sharp edges. Players will not be allowed on the field with any equipment the referee deems dangerous. THE FINAL DECISION AS TO WHETHER SOMETHING IS DANGEROUS OR NOT LIES STRICTLY WITH THE REFEREE.
DURATION OF THE GAME:
GAMES ON THE HOUR -During the regular season games will consist of two (2) 24-minute “RUNNING TIME” halves, 11v11 leagues play two (2) 25-minute halves. The clock will stop only if, in the opinion of the referee, moving an injured player while waiting for medical attention would be hazardous to the injured player. Get the injured player off the field as quickly and safely as possible, as the clock is ticking.
GRACE PERIOD – There is no grace period for the start of the game. After five minutes from the scheduled game time the clock will start. At the 10-minute mark, if a team does not have the minimum number of players to start, that team will forfeit the game. If the game is to be played, the clock will continue to run for the balance of the 25 minutes. The second half will be the normal 25 minutes.
PLAYOFFS – Tie Breakers – 1) 5 minute golden goal period. 2) Penalty Kicks will be a round of 5 players with at least 2 females shooting. If there is still a tie after the 5 kicks, there will be a one on one situation until the tie is broken. Any player on the team can take the kicks. They do not have to be on the court at the end of the game. Each team member must shoot once before a player can shoot again
START OF PLAY – The kick off is a direct free kick and may be played in any direction.
BALL OUT OF PLAY – The ball is out of play when: It leaves the field of play – completely over the boards in Revere or touches the netting surrounding the playing area in Revere or touches the ceiling/nets hanging from the ceiling in Southie or Woburn The restart will be an indirect free kick from the spot where the ball either hit the netting or leaves the field of play. If the ball went out by hitting the net it will be placed either 1) 1 yard from the boards, 2) goal kick or 3) corner kick. When the ball hits the ceiling or any obstacle above the playing area an indirect free kick will be taken from the spot where the ball hit the obstacle. Exception, if the ball is kicked from within the penalty area and hits the ceiling or an obstacle above the penalty area, the ball will be placed along the front penalty line.
FOULS AND MISCONDUCT
A) DIRECT FREE KICKS – governed by FIFA Laws of the Game with the following additions:
1. Sliding of any kind from players or goal keepers outside the penalty area is not allowed.. Goalkeepers may slide tackle as long as they are doing so within their penalty area and not in a dangerous manner. Players may not:
- Tackle from behind
- Check an opponent against the boards (Revere)
- Slide to play the ball in the penalty area whether or not offensively or defensively. If defensively, a penalty kick will be awarded.
B) INDIRECT FREE KICKS – governed by FIFA Laws of the Game.
Any indirect kick taken by the attacking team for a foul inside the penalty area, the ball will be placed at the top of the penalty area in the center. No playing the ball while on the ground.
C) BLUE, YELLOW & RED CARDS – All cards are a time served penalty. The time served begins when the players exit the field and the ball is put back into play, NOT when the penalty was called. Get off the field quickly, the game clock is still ticking (exception: the ref stops the game clock for red cards)
BLUE CARD = 2-MINUTE PENALTY – The player receiving this card will serve a 2-minute penalty. If the goalkeeper receives a 2-minute penalty another player may serve the penalty. The player penalized is released in the following manner: 1) the 2 minutes have been served or 2) the non-penalized team scores a goal before the 2 minutes have expired. (Similar to hockey). MANDATORY 2-MINUTE PENALTIES – Any foul initiated from behind the fouled player deemed dangerous by the referee.
YELLOW CARD = 5-MINUTE PENALTY – If a player receives a yellow card then that player MUST serve the full 5 minutes no matter how many goals are scored by the non-penalized team. If the goalkeeper receives a yellow card then he must serve the 5 minutes and a replacement keeper will enter the playing area and a field player will be removed.
RED CARD AND 5-MINUTE PENALTY – Ref stops the game clock, the player who was issued the red card has 2 minutes to leave the building (not just leave the field) before the game is restarted. If the player refuses to leave, the game is declared a forfeit for the penalized team. The player penalized may not participate in the next scheduled game. A member of the penalized team will serve the 5-minute time penalty in their place once the game clock is restarted.
NUMBER OF PLAYERS – A team may not have less than 4 players on the playing area while penalties are being served. If a team has more than 2 players serving penalties only the first 2 penalties are running. As one penalty is over, then the 3rd begins and then the 4th begins, etc.
DISTANCE FROM KICKS – All defending players must be at least 3 yards from the ball.
DOUBLE TOUCH – The player taking the free kick cannot be the first person to touch the ball after the ball has been kicked. Another player (not the boards) must touch the ball before the player can kick the ball again.
SUBSTITUTIONS – Substitutions may be made at anytime while the game is in process provided that the player being substituted is within 3 yards of the team door before the substitute enters the playing area. If this distance is not met, the referee may issue a 2-minute bench penalty for too many players on the court. Goal keepers may be substituted either by 1) on the fly as above 2) after a goal is scored before the kick off 3) at a stoppage in play when the keeper’s team is in position of the ball and 4) when play is stopped for an injury. In all cases, the goalie must notify the referee when substituting with another player.
GOAL KICKS/KEEPER THROWS – May be taken from anywhere within the penalty area. The ball may not travel beyond the halfway line in the air. The penalty is an indirect free kick from the half way line for the attacking team.
PENALTY KICKS – Penalty kicks are to be taken from the top of the penalty area in the center. All players, other than the one taking the kick, must remain behind the mid line until the kick is taken.
GOALKEEPER RESTRICTIONS – Once keeper is in possession of the ball, the keeper may throw the ball back into play. Keeper’s may not punt or drop kick the ball into play. Penalty for kicking the ball will be an indirect free kick from the top of the penalty area. The keeper may release the ball on the ground and play it as a field player with the same restrictions as a field player. The keeper may not go outside the penalty area and dribble the ball back into to the penalty area and pick the ball up. Keepers will be restricted to the pass back rule and must release the ball within 6 seconds.
PLAYER LINE RESTRICTIONS – There are no line restrictions except those for goalkeepers as mentioned, except for 11v11 leagues. Offsides will be enforced in all full field 11v11 leagues.
NO BICYCLE KICKS!! – too dangerous for everyone around you, and the ground is concrete under the turf. Do not do it.
INTENTIONAL DELAY OF GAME – The referee will warn a team for the first intentional delay of game. After the first warning, any reoccurrence will result in a 2-minute penalty
PLAYOFFS – Players must play in at least three (3) games during the session in order to play in the playoffs. If teams are tied in the standings heading into playoffs, tiebreakers are as follows:
* the team with NO FORFEITS is ranked higher
* if neither had a forfeit, then head to head record
* if neither had forfeits and they tied each other or they didn’t play each other, the team that let in the least amount of goals is ranked higher
*if both had forfeits, the team that had less forfeits is ranked higher. If both had the same amount of forfeits, the team that let in the least amount of goals is ranked higher
FORFEITS – All teams are required to notify the league if they are unable to field a team as far in advance as possible. No later than 2pm the day of a WEEKNIGHT game. No later than Friday by 5pm for a SUNDAY game. If a team contacts the office after the set deadlines the game will be forfeited and the forfeiting team will be required to pay both teams referee fees. If a team fails to show up for a game without contacting the league office the game will be forfeited and the forfeiting team will be required to pay both teams referee fees and a $50 penalty. If a team shows up with fewer than 4 players and cannot field a team the game will be forfeited and the forfeiting team will be required to pay both teams referee fees. A 3rd forfeit and the team will be removed from the league.